Author name: Pablo Fonovich

Monetizing your game with Ads and Ramatak-studio

Introduction At Ramatak, we are committed to providing the best experience for developing mobile games using the Godot Engine. In the competitive mobile industry, advertisements play a crucial role. As a result, we have dedicated our efforts to seamlessly integrating ad provider services into our platform. That’s why we provide support for two major ad …

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Boosting Performance by Rendering 3D at a Lower Resolution

Introduction Performance is a critical aspect of mobile game development. Mobile devices not only have less power than desktop or console platforms but also have limited battery life. Even if a game runs at 60fps on a mobile phone, if it’s not optimized, it can consume more battery than necessary, resulting in a suboptimal player …

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Godot Tutorial: Using Cell Phone Sensors for 3D Transformations

Introduction to Using Cell Phone Sensors for 3D transformations It’s a well-known fact that our mobile devices come equipped with all kinds of sensors used for various features that we tend to take for granted. For example, a phone knows if it’s held in portrait or landscape orientation, it knows if you’re walking in a …

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