Ramatak AI plugin for Godot 3.x

Ramatak Experimental AI plugin We’re excited to release our experimental AI plugin, offering generative AI tools for game development. This is a very early alpha version meant for testing and feedback only. Please do not use it for production purposes. Your feedback will help us improve the plugin. Thanks! Download Download the plugin here: godot-chatgpt-plugin-0.2.zip …

Ramatak AI plugin for Godot 3.x Read More »

Unity and The Gabelle: Lessons from Salt to Software

In a world where tech giants wield immense power over vast digital landscapes, understanding their influence isn’t just for the tech-savvy. It’s a cornerstone for anyone intrigued by shifting business dynamics, open-source movements, and the echoing narratives from history’s pages. Unity’s recent approach to changing its pricing structure, to some, feels all too familiar. This …

Unity and The Gabelle: Lessons from Salt to Software Read More »

Godot Project Organization Introduction for Unity Refugees – With Simple Example Game

So, you’re a game dev who tried using the Godot Engine over the weekend, for some reason, and you’re a little confused about how to put together your first Godot game? We’ve got you covered! In this post I’ll show some more advanced Godot features, but in a very simple driving game format. Because learning …

Godot Project Organization Introduction for Unity Refugees – With Simple Example Game Read More »

The Evolution of Trust in Game Development: From ZX Spectrum to Unity’s Pricing Change and the Rise of Open Source

When I was a kid, my dad introduced me to the ZX Spectrum, a BASIC computer that transformed our living room TV into a magical realm of pixels and sound. Tapping away on that squishy, rubberized Chiclet keyboard, I soon grasped that this was no sorcery; it was technology. While playing, an idea germinated: If …

The Evolution of Trust in Game Development: From ZX Spectrum to Unity’s Pricing Change and the Rise of Open Source Read More »

Unity’s New Pricing: A Wake-up Call on the Importance of Open Source in Gaming

Recently Unity announced a pricing update which changes the pricing model from a simple pay per seat to a model whereby developers have to pay per install. This isn’t restricted to paid installs or plays; it applies to every plain install. This price change has some particularly grave consequences on mobile where revenue per install …

Unity’s New Pricing: A Wake-up Call on the Importance of Open Source in Gaming Read More »

Monetizing your game with Ads and Ramatak-studio

Introduction At Ramatak, we are committed to providing the best experience for developing mobile games using the Godot Engine. In the competitive mobile industry, advertisements play a crucial role. As a result, we have dedicated our efforts to seamlessly integrating ad provider services into our platform. That’s why we provide support for two major ad …

Monetizing your game with Ads and Ramatak-studio Read More »

Boosting Performance by Rendering 3D at a Lower Resolution

Introduction Performance is a critical aspect of mobile game development. Mobile devices not only have less power than desktop or console platforms but also have limited battery life. Even if a game runs at 60fps on a mobile phone, if it’s not optimized, it can consume more battery than necessary, resulting in a suboptimal player …

Boosting Performance by Rendering 3D at a Lower Resolution Read More »

Scroll to Top